Legacy of the Kingdom

Console, Personal Mar 2013

PC / Unreal Development Kit / 2013

Position  |  Level designer

Description  |

This is a level that I aimed to create for a first-person action adventure game. The level features a series of action platforming sequences to review some advance movement especially the double jump mechanic.

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  • Action encounter design
  • Camera movement design
  • Level pacing
  • Lighting
  • Single-player level design
  • Unreal Kismet scripting
  • Unreal Matinee animating
  • Whiteboxing