Goblin Law

Tabletop May 2014

Tabletop CCG / 2014

Position  | Game designer

Description  |

Goblin Law is a deck building game where each player takes on the role of a Goblin Lord aiming to become the Goblin King.

Players gather teams of goblins and strategically send them into an explosive battle. Players take turns placing goblins on a grid, each throwing bombs into nearby spaces. When enough bombs pile up they explode, killing any goblins unfortunate enough to occupy that space.

Explosions spread explosive shrapnel into adjacent spaces, meaning chain reactions are always imminent. By killing your opponent’s goblins and “Obeying” the ever changing laws you’ll be rewarded with gold – the player with the most gold at the end of the game will be the next goblin king!


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  • Mechanic design
  • System design
  • TCG design